Not like that matters because they who presentation and level of detail is pretty stunning, once again. The graphics and sound hasn't been improved much from the Road to Hill 30, actually I couldn't tell if there was a difference. In the end the gameplay is solid as before and keeps us satisfied for one more adventure. The value really holds up and if you are like me you will find yourself going back to missions after the game is done just to try out new tactical strategies. Even though you follow a linear path each mission can be tackled so many different ways and this is one of the most appealing aspects of Brothers In Arms. It actually shocked me the first few times I was ambushed, Brothers in Arms knows how to keep you on your toes that's for sure.Įarned in Blood will take you on an adventure similar to Road to Hill 30 across the countryside battling it out in different environments. With the improved AI the enemy will retreat and attack according to your movement and these little buggers will actually charge your location which didn't happen often in Road to Hill 30. Speaking about strategy the in game tactics are the same as before, suppress and flank. The strategy really jumps another level when dealing with armored killing machines. Taking control of Tanks are so much fun with a supporting team running beside. Vehicles are also still kept in Earned in Blood which is great. ![]() Although I can almost guarantee that Gearbox will throw more our way in the next BIA game. I really couldn't handle any more micro management so I am glad they stopped there. The squads are also the same with one firing team for aggressive movements and support team for pinning the enemy down. If the enemy has a reworked AI then so does you squad mates and that's good news, although while I was playing they did a few stupid moves and there still can be some tweaking to be done. If you had a hard time with number one then this one will give another headache because amped up nicely. The controls are the same, but those nasty Nazi solders have been given a boost to their AI. The in game action has been aced up a bit. This works exceptionally well with the subject matter and it's almost surreal to imagine events like took place. Earned in Blood has the same production as the first game and again you will be playing through like a documentary as Joe gives his thoughts on each mission you'll be facing. These two stories have overlapping storylines which is really cool and gives you warm memories of playing through Road to Hill 30. Red might sound familiar to you because you actual meet him in the first BIA game. Keeping with the authenticity of the series you will be following in true to life based missions as you cross the French countryside. ![]() It's the new school of shooters and we are digging the change.Įarned in Blood follows the footsteps of Joe "Red" Hartstock a US Airborne trooper sent in behind enemy lines in France. Earned in Blood like Road to Hill 30 is as a squad based, tactical first person shooter set in WWII. If you are new to the series then you'll most likely fall in love like the rest of the gaming community. The Game : It shouldn't come to shock to anyone that Brothers In Arms: Earned in Blood plays just like the first game, like I mentioned it's been less then a year since the first BIA game! Considering the first game was one of the best gaming experiences I've had in a long time, they really didn't need to change a thing. We took our time with this one and measured it against the competition, itself. Although what is better then feeding off of the hype of the outstanding Road to Hill 30. I admit that I was surprised when I heard of it's release date coming so soon. Introduction: In less then a year Ubisoft is treating gamers to another WWII Brothers In Arms game.
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